Azure Atlas: The Fluid Alter-World. Azure Atlas is a digital interactive story structured around a character called Rowena, who is traveling in an imaginary, online world. The project is comprised of different storylines which can be experienced through a user’s/viewer’s choice. The stories account for the character’s mobile experience of time and space and are in the form of voiceover, sounds, videos and texts.
Azur Atlas: The Fluid Alter-World accentuates different aspects of storytelling facilitated by an online platform. The stories are fragmentary, non-linear, multi-layered and open-ended. The interactive elements allow the viewers to move back and forth between different paths of the stories. The stories encourage the users/viewers to make associations between themselves and the character through the experience of in-between zones of familiarity and unfamiliarity, as well by the use of a mixture of fiction and non-fiction.
My personal interaction as an immigrant with online worlds is the initial impetus for this project. The screen has been the surface which connects me not only to my home country but also to other parts of the world. This creates a sense of ubiquity and simultaneity, a fragmentation between here and there, between virtual and actual and between now and else-when. This project brings together many of the different elements in my art practice which predominantly revolves around video-collage, video structure, narrative structure and the way we see, read and listen in relation to screens.
The link (Please use FireFox Browser): http://azureatlas.korsakow.tv/
Azur Atlas: The Fluid Alter-World accentuates different aspects of storytelling facilitated by an online platform. The stories are fragmentary, non-linear, multi-layered and open-ended. The interactive elements allow the viewers to move back and forth between different paths of the stories. The stories encourage the users/viewers to make associations between themselves and the character through the experience of in-between zones of familiarity and unfamiliarity, as well by the use of a mixture of fiction and non-fiction.
My personal interaction as an immigrant with online worlds is the initial impetus for this project. The screen has been the surface which connects me not only to my home country but also to other parts of the world. This creates a sense of ubiquity and simultaneity, a fragmentation between here and there, between virtual and actual and between now and else-when. This project brings together many of the different elements in my art practice which predominantly revolves around video-collage, video structure, narrative structure and the way we see, read and listen in relation to screens.
The link (Please use FireFox Browser): http://azureatlas.korsakow.tv/